Some news.


Hey everyone! It's been a while, hasn't it?

I had a great break and did a bunch of fun stuff, like playing Persona 3 Reload, which is an awesome remake, totally recommend it if you haven't tried it yet.

Originally, I meant to share this announcement at the beginning of the month, but yeah, important stuff came up. Hopefully, March won't be as hectic, as I have a very interesting update to work on… Final fantasy 7 Rebirth, Dragons Dogma 2 and Rise of Ronin… oh, my.

Anyway, today I want to give you an update on my progress with blender and Chapter 7.

Let’s talk about blender first.

As you can see from the comparison renders, I've completely redone the base mesh for female characters. It was a bit of a journey, but I finally reached a point where I didn't delete the model a couple of days after creating it... only took me seven tries! Must be fate, right? By the way, any objections if I remove those Mirai renders? They're kind of an eyesore.

So, I've managed to create a female base mesh that's fully customizable without any hiccups, editable textures, and the performance is pretty good. Blender only started lagging after I loaded up 180 Akira models in the render view.

There's still one hurdle left, which is supposedly the most difficult part of character creation (based on what I read on the internet), which is rigging. Once that's done, I'll move on to the male characters.

Oh, and you might notice the hairstyle is different. Not because I couldn't replicate the old one, but because in Blender, I'm not limited by HS2 selections and can make things exactly as I envision them. I also switched from hair cards to sculpted hair, which is much easier to work with and looks way better. I do have a Mirai model ready (Without hair), but I'll save her for last since her hairstyle is quite complex and I want to gain more experience first.

Overall, things are pretty well, not perfect but almost great.

Now, onto the update...

I've already started writing the story, and I'm aiming to make it even longer than the last update. Thanks to this new rendering approach, I'll be able to spend less time on renders and focus more on the story itself. The only challenge will be custom maps, but I'll do my best to be efficient with them, especially since Chapter 7 will take place in different locations.

Chapter 7 will somewhat be a test to see if this new rendering approach works.

Moving on to the Discord server, I tried to add some custom commands like JasonTon has on his server (welcome, good night, etc.), but after checking the pricing for a MEE6 premium, I decided to stick with just one free command, which will be a welcome command.

Don’t get me wrong, I'm all for making the server more fun for you guys, it’s just that I don’t like to waste money on thing I do not consider worthy buying. MEE6 has some interesting activities, but I'd rather spend that money on Blender add-ons or courses. Besides, the server isn't super active anyway, which is fine by me. But if anyone has any funny, not cool but funny ideas, I'm all ears.

I think that covers everything I wanted to talk about. As always, have a fantastic day, and if you have any questions, don't hesitate to ask.

P.s. Keep an eye out for random full Blender model drops. Oh, and I missed Lunar New Year, so Happy New Year, everyone!

I attempted to recreate the same three-point lighting setup I did in Blender render within Studio Neo 2, but the outcome wasn't good...

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Comments

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(+1)

Whoa! Blender!
...
This means, Steam release is a final goal, right?   =)

I'm not sure. It's possible, or maybe not.

(+1)

Awesome update, my liege.

(+2)

ngl fam whatever it is you are doing we all know you put your hard work/passion into it and I like both the designs really no problems here for me.... and Happy Chinese New Year fam hope you are having a wonderful day like always :D

(+2)

Happy new year to you too, and thanks.

(+2)

   Happy New Year to you too Kuro. The change of engine seems to work out well for you. Though I gotta admit, that I have mixed feelings about the new character model. They were already some of the best anime-style models I have ever seen, and the image of your character has already been imprinted deep in me. The new model makes me feel like "...Huh ?"  Like, it is not bad, it is beautiful even. But the heavily anime-style model goes too well with the game and the character's images after 6 chapters make a part of mine make part of me instinctively reject it. (Not a complaint, just wanna express how good your old model was, and I fully trust that their creator will make something even better now that he has more freedom in making them. Just that I and maybe some will take a while to get used to it :p). 

   I have a question, how will the engine change will affect the development time? You have to do all the models again right? will it take a lot of time? And what do you mean about the"remove those Mirai renders" part? 
 
   I'm glad you have some time to take a break and relax and enjoy your hobby, it is always good for creativity. Persona 3 Reload is F***ing masterpiece, going up the Tartarus has never felt better, especially without the dumb-ass AI controlling your team. Again, Happy Lunar New Year. I Hope 2024 will be a great year for you                                                                                                                                                

                                                                                               Litvenko.


   
                                                                                           

PS: I don't care about the rest of them. If you redo Mirai, you either redo her right or start moving into some f**king nuke vault because I will hunt you down to the end of the world. 

                                                                          -A random fanatic of the Mirai cult-

(+1)

I understand that there is always an attachment factor, which isn't necessarily a bad thing; it just shows how much people like those characters.

The old models looked good from certain angles, but they had many serious problems that I had to conceal in various ways because they were impossible to fix in HS2. For example, there's a reason why none of the female characters have their eye-to-ear area uncovered by hair, and the side view shots of their faces is almost non-existent. And it's a scarry reason.

I just hope that you and others will eventually accept the new models when they're fully completed.

As for development time, I'm not creating every model from scratch; I create a base high resolution model and a low resolution model that can be easily edited. Alongside good UV mapping (which allocates texture space for each part of the character), I can create different models with only minor adjustments to the high resolution model. I transfer details to the low resolution model and use a Substance Painter preset I created for the textures to make visual changes. It's a relatively easy process.

The thing about Mirai renders were meant as a joke to imply that her new model looks better, but it seems the joke is not that good if I need to explain it.

Persona 3 Reload is an amazing remake! 

It's nice to have some good games once in a while, and since these two months will be full of them, I need to manage my time more carefully.

P.S.: I never imagined Mirai would become so popular... what a monster I have created!

(+2)

As much as I like the current HS2 models I think I like the Blender one just as much, if not more, and can't wait to see what all the other characters look like once they're done! I can't figure out who I'm more eager to see next, Luna or Nobume.

I do have a couple questions:

With the new models I imagine you plan to go through the first 6 chapters and redo the renders. Will that be done with the chapter 7 update or will we be getting a remake of the first 6 chapters then chapter 7?

Totally unrelated to the new models (sorry!), just something that I noticed the other day and this is the perfect time to ask. Is this no longer a harem title? Noticed there's no longer the 'harem' tag on here or on F95 and I could've sworn that it had it before.


As always, looking forward to the next update! Hope everything goes by smoothly for you!

(+2)

Chapter 7 will likely still feature HS2 models, and then I will redo the renders. Don't worry, it won't be as difficult or time consuming as I'm changing the approach for rendering. You will seen this approach in Chapter 7.

Here on Itch, it was never given a harem tag, as I do not consider it to be the main point of the game and I want to break the assumption that it is a adult (In a wrong way) game. 

F95 is a site I no longer want to affiliate myself with. I made a mistake by visiting and trying to manage the game page there, but now I just want to forget it ever existed. It's just not my cup of tea. Haven't visited it since Chapter 4 update, I think? And do not intend to anymore.